2/12/2024 0 Comments Age of wonders 3 low tier units![]() ![]() Bio: Armor Melt, Slowdowns, Infections.Laser: Shield Breaking, Blinding, Burning, Disintegration.For example, the Volatile Infusion Bio mod changes the damage type from biochemical to Thermal and adds Burning. Weapon groups are dominated by a single damage channel (laser=thermal), but weapon groups also contain mods that allow you to change damage channel. Weapon Group Mods: These contain your bread and butter weapon augmentations. ![]() ![]() Mods are a game mechanic that lets you synergize between your choice of Faction, Secret tech and NPC relations. For example, going all in on laser mods would all you to make a unit that negates armor, sets units on fire and has a chance to Disintegrate tier 1 and 2 units with each shot. You could make a versatile jet pack marine or a glass cannon, with adding three offensive mods on a single unit. All defensive mods give a base bonus to Armor, Shields, or Health depending on the technology type and individual mod. Armor, shields, healing abilities, auras, movement abilities. All offensive mods give a stacking base % damage bonus to all the unit’s attacks in addition to other bonusses. Increases accuracy, add status effects on enemies, change damage channel. ![]()
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